![]() Dozens of consoles, original arcade machines, and old computers were hooked up with classics like Missile Command, Arkanoid, and Space Invaders II representing the big cabinet era of gaming. ![]() Space Chef was one of the titles we host on-site that made a pleasant appearance at EGX!Īs with any event there was plenty of merch (I resisted buying Yu-Gi-Oh cards since as much as I love to look at them I haven't actually played the physical card game since college), and some major PC suppliers like ASUS and Cyberpower UK also took the opportunity to demonstrate their hardware with the likes of Halo Infinite and Slime Rancher.Ī good chunk of the area was taken up by a "retro zone", which I have to say, was probably one of the coolest parts of the entire event. ![]() Modern Warfare II, however, I am excited for - both because it's looking every bit as solid as the reboot from 2019, and because, invariably, whenever an ew COD comes out, the content from it is ported back into Black Ops III in the form of custom zombies maps (which is one of the highlights of COD modding, perhaps modding on Steam Workshop in general). I'm not usually into Sonic but the concept of an open-world entry has intrigued me, and though not a fan of Splatoon either, it's hard to miss the excitement around a new entry in the series. Sonic and Call of Duty both have a decent showing on ModDB - we've covered mods for these IPs before - though queues to play any of these games were pretty huge throughout the event and so the nearest I got was watching from the side. There was a heavy indie presence at the event - not so much from the big publishers, though Sonic Frontiers, the new Modern Warfare II, and Splatoon 3 all had a showing. Great to come back to this side of things again - a real sign of going back to normal Conventions, naturally, took something of a backseat in 20, so it was
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